Nobody has measured what a slow website costs your company, and the number everyone quotes came from a questionnaire. The claim is that one extra second of load time cuts conversions by 7%. Its source is a November 2008 analyst report, and that report describes its own method without embarrassment: “Aberdeen examined the use, the experiences, and the intentions of more than 160 enterprises… Responding executives completed an online survey.” No site was timed. No delay was introduced. No conversion was counted. The report was also, by its own appendix, sponsored: “Solution providers recognized as sponsors were solicited after the fact.”

There is real evidence on this question. It is narrower than the folklore, and its numbers are smaller. Both facts are useful if you are deciding what to spend on a rebuild, and they are the frame we use when scoping a B2B site against the job it has to do rather than against a speed promise.

Where a company your size actually sits

The largest public measurement of web performance covers 16,213,084 websites, using field data collected from real Chrome users in June 2025. In that dataset, 48% of mobile sites and 56% of desktop sites pass all three Core Web Vitals. Four years earlier those figures were 32% and 41%.

The interesting number is not the average. It is the shape of the distribution by popularity, which is not a straight line. On mobile:

  • 51% of the thousand most popular sites pass
  • 42% of the next ten thousand
  • 37% of the next hundred thousand
  • 42% of the next million

The worst-performing band on the entire web is the middle. The report’s own explanation: “Mid-popularity sites may combine higher complexity such as additional features and third-party scripts with less sustained focus on performance, leading to drop in results.”

That band is where a serious mid-sized company lives. You have accumulated the tag manager, the chat widget, the analytics, the consent tool and the personalization script that a small site never installed, without the dedicated performance engineer that a top-thousand site employs. The very smallest sites beat you because they never had the chance to get complicated.

One more split worth knowing: home pages perform worse than the pages behind them. 47% of desktop home pages pass, against 61% of secondary pages. The page you spend the most on is the page carrying the most weight.

Share of websites passing all three core web vitals by year and by popularity bandShare of websites passing all three core web vitals, by year and by popularity band, drawn from a dataset of sixteen million two hundred and thirteen thousand and eighty four websites measured from real browser users in June two thousand twenty five. By year, the share of mobile websites achieving good scores on all three metrics rose from thirty two percent in two thousand twenty one, to thirty one percent in two thousand twenty two, to thirty six percent in two thousand twenty three, to forty four percent in two thousand twenty four, and to forty eight percent in two thousand twenty five. Over the same period the desktop share rose from forty one percent, to forty four percent, to forty eight percent, to fifty five percent, and finally to fifty six percent, an improvement the source describes as marginal in the final year. By popularity band on mobile the distribution is not monotonic. Fifty one percent of the thousand most popular sites pass all three metrics. The share falls to forty two percent for the next ten thousand sites and to a low of thirty seven percent for the next hundred thousand sites, before recovering to forty two percent for the next one million sites, with an overall figure of forty eight percent across the whole dataset. The worst performing band is therefore in the middle of the popularity distribution, a pattern the source attributes to mid popularity sites combining higher complexity, such as additional features and third party scripts, with less sustained focus on performance. A further split shows home pages performing worse than interior pages: forty seven percent of desktop home pages and forty five percent of mobile home pages pass, against sixty one percent of desktop secondary pages and fifty six percent of mobile secondary pages.Passing all three, by year and by sizeShare of sites passing, by year2021202220232024202532%31%36%44%48%mobile41%44%48%55%56%desktopShare of mobile sites passing, by popularity bandTop 1,00051%Next 10,00042%Next 100,00037%Next 1,000,00042%Home pages pass at 47% on desktop; the pages behind them at 61%.
The middle of the popularity distribution performs worst. That band is where most established companies sit. Source : Web Almanac 2025, Performance chapter, published 15 January 2026; Chrome UX Report, July 2025 dataset (2026)

It is loading, not interactivity

Broken down by metric, the picture is lopsided:

MetricDesktop passingMobile passing
Largest Contentful Paint (loading)74%62%
Cumulative Layout Shift (stability)72%81%
Interaction to Next Paint (responsiveness)97%77%

Mobile responsiveness is at 77% and layout stability at 81%. Loading is at 62%, with “nearly double the rate of ‘poor’ experiences (13% versus 7%)” compared to desktop. A site failing the Core Web Vitals is, almost always, failing on how long it takes to paint the main thing.

And the main thing is usually a picture: an image is the largest element on 85.3% of desktop pages and 76% of mobile pages. Which means the LCP work is image work, not framework work, on three quarters of the web.

One audit result puts the whole thing in perspective. The Lighthouse check for render-blocking resources is passed by 13% of desktop pages and 15% of mobile pages. Eighty-five percent of the web still blocks its own first paint.

Pass rates for each of the three core web vitals and the composition of the largest contentful elementPass rates for each of the three core web vitals separately, and the composition of the largest contentful element on the page. On largest contentful paint, which measures loading, seventy four percent of desktop pages and sixty two percent of mobile pages achieve a good score; the full desktop distribution is seventy four percent good, eighteen percent needing improvement and seven percent poor, while the mobile distribution is sixty two percent good, twenty five percent needing improvement and thirteen percent poor, so mobile shows nearly double the rate of poor experiences. On cumulative layout shift, which measures visual stability, seventy two percent of desktop pages and eighty one percent of mobile pages achieve a good score, with desktop at seventeen percent needing improvement and ten percent poor, and mobile at ten percent needing improvement and nine percent poor. On interaction to next paint, which measures responsiveness, ninety seven percent of desktop pages achieve a good score with two percent needing improvement and under one percent poor, while seventy seven percent of mobile pages achieve a good score with twenty one percent needing improvement and three percent poor. Loading is therefore the binding constraint: a site that fails the core web vitals almost always fails on how long it takes to paint its main element. Supporting metrics point the same way. First contentful paint is good on seventy percent of desktop pages, up from sixty eight percent the previous year, and on fifty five percent of mobile pages, up from fifty one percent. Time to first byte is good on fifty five percent of desktop pages and forty four percent of mobile pages. The audit for render blocking resources is passed by only thirteen percent of desktop pages and fifteen percent of mobile pages. As to what is being loaded, an image is the largest contentful element on eighty five point three percent of desktop pages and seventy six percent of mobile pages, with text accounting for the remaining fourteen point four percent and twenty three point seven percent respectively.One of the three is holding everyone backMetricDesktopMobileInteraction to Next Paint (responsiveness)97%77%Cumulative Layout Shift (stability)72%81%Largest Contentful Paint (loading)74%62%What the largest element isAn image, on 85.3% of desktop pagesand 76% of mobile pages.Render-blocking resourcesPassed by 13% of desktop pagesand 15% of mobile pages.
Responsiveness is broadly solved. Loading is not, and on three quarters of pages the thing being loaded is an image. Source : Web Almanac 2025, Performance chapter; Chrome UX Report, July 2025 dataset (2026)

The contradiction that explains the last decade

Two measurements from the same source, the same year, pointing opposite ways.

In the field, interactivity improved. In the lab, it got dramatically worse: median mobile Total Blocking Time “increased to 1,916 milliseconds in 2025, up 58% from 1,209 milliseconds in 2024.” Desktop rose from 67 to 92 milliseconds. The report names the tension directly: “This presents an apparent contradiction: while field-based INP scores improved, lab-based TBT worsened significantly.”

Its explanation is the single most useful sentence in the whole dataset: “Real-world devices have become more powerful, masking increased code complexity that lab tests reveal using consistent emulated devices.”

The web is not getting lighter. Phones are getting faster faster than pages are getting heavier. Your field metrics improve while your code gets worse, and you find out which one was real when a customer opens the site on a four-year-old Android.

The weight numbers support that reading. The median mobile home page went from 845 KB in July 2015 to 2,362 KB in July 2025, a 202.8% increase over the decade, and grew 8.4% in the last year alone.

Composition of the median home page by resource type and the share of javascript that goes unusedComposition of the median home page by resource type, on mobile and on desktop, and the share of javascript that goes unused. On the median mobile home page, images account for nine hundred and eleven kilobytes, javascript for six hundred and thirty two kilobytes, fonts for one hundred and twenty two kilobytes, stylesheets for seventy seven kilobytes and markup for twenty two kilobytes, giving a total of two thousand five hundred and fifty nine kilobytes, or two point five six megabytes. On the median desktop home page, images account for one thousand and fifty eight kilobytes, javascript for six hundred and ninety seven kilobytes, fonts for one hundred and thirty nine kilobytes, stylesheets for eighty two kilobytes and markup for twenty two kilobytes, giving a total of two thousand eight hundred and sixty two kilobytes, or two point eight six megabytes. Images therefore account for the most bytes on both device types, followed by javascript and then fonts. The median mobile home page grew from eight hundred and forty five kilobytes in July two thousand fifteen to two thousand three hundred and sixty two kilobytes in July two thousand twenty five, an increase of two hundred and two point eight percent across the decade, and grew eight point four percent in the last year alone. On unused code, the median page carries two hundred and eighty kilobytes of uncompressed unused javascript on desktop and two hundred and fifty one kilobytes on mobile, rising to one thousand and four kilobytes on desktop and nine hundred and thirty one kilobytes on mobile at the ninetieth percentile. The source stresses that the two categories of weight are not equivalent, noting that one hundred kilobytes of an image is just pixels whereas one hundred kilobytes of javascript is work, because the processor must parse, compile and execute that code, and on a low end smartphone that weight can freeze the screen for several seconds. Interior pages are lighter than home pages, at one thousand seven hundred and sixty nine kilobytes on mobile, but almost the entire difference comes from images: javascript barely falls, at six hundred and sixty kilobytes.2.56 MB on mobile, and where it goesImages911 KBJavaScript632 KBFonts122 KBCSS77 KBHTML22 KBWhy the second bar costs more than the first”100 KB of an image is just pixels, but 100 KB of JavaScript is work.”And 251 KB of that mobile JavaScript is never used on the median page.
Images are the largest share. JavaScript is the expensive one: 100 KB of image is pixels, 100 KB of script is work. Source : Web Almanac 2025, Page Weight chapter; HTTP Archive crawl, July 2025 (2026)

The four sources everyone cites, and what each one is

A one-second delay costs 7% of conversions. Source: an analyst report, November 2008, 26 pages. Its own appendix states the method: an online survey completed by executives at more than 160 enterprises, with vendors “solicited after the fact” as sponsors. The famous 7% is a bar in a chart titled “The Average Impact of a One Second Delay in Response Times on Key Business Metrics”, derived from asking executives what benefits they believed they had derived from performance management initiatives. The report also says business performance “begins to suffer at 5.1 seconds of delay”, and it is about enterprise web applications, some of them internal tools for employees, not retail sites.

A 0.1 second improvement raises retail transactions by 8.4%. Source: a 2020 consulting report, and its disclaimer is more informative than its headline:

“The purpose of this report is to communicate the findings of a study which examined the correlation between mobile site speed and mobile site user behaviours. Site speed fluctuations were natural and not artificially controlled or induced by any party.”

It was “commissioned by Google”, the data were collected by a third party “recruited directly by Google”, and the auditors “did not audit nor validate this data”. The window was four weeks, from 28 October to 24 November 2019, across 37 brand sites. And then this, in the appendix:

“In some instances, the increase in speed was observed to have minimal or zero effect on funnel progression and/or the KPIs for the vertical. These observations were not included in the report.”

The cases where speed did nothing were removed before publication. That is written down, in the report, by its authors. Two further limitations they state themselves: the results “may not fully reflect the Internet as a whole”, and desktop was excluded because the team “found a lot of contradicting parameters”. Speed was measured with a simulated lab tool, so the speed being correlated was never the speed those users experienced.

100 milliseconds costs Amazon 1% of sales. Source: a blog post from 9 November 2006, recounting a conference talk. The sentence is: “In A/B tests, we tried delaying the page in increments of 100 milliseconds and found that even very small delays would result in substantial and costly drops in revenue.” These were real A/B tests, so the claim is causal in principle. There is no publication, no figure, no sample size, no protocol. The author left the company in 2002, so the tests date from the era before smartphones.

100 milliseconds is worth 7% of conversions. Source: a 2017 press release from a CDN vendor, analyzing its own retail customers’ traffic with no control group. The full report is no longer accessible.

What each commonly cited source on website speed and revenue actually isWhat each commonly cited source on website speed and revenue actually is, on inspection of the primary documents. The claim that one additional second of load time reduces conversions by seven percent comes from a twenty six page analyst report published in November two thousand eight, whose own methodology appendix states that responding executives at more than one hundred and sixty enterprises completed an online survey, and that solution providers recognised as sponsors were solicited after the fact. No website was timed, no delay was introduced and no conversion was counted; the figure is a bar in a chart of average perceived impact, and the report concerns enterprise web applications including internal tools for employees rather than retail websites. The claim that a one tenth of a second improvement raises retail transactions by eight point four percent comes from a two thousand twenty consulting report whose disclaimer states that it examined correlation, that site speed fluctuations were natural and not artificially controlled or induced by any party, that the report was commissioned by a search company, that the data were collected by a third party recruited directly by that company, and that the consulting firm did not audit or validate the data; the study covered thirty seven brand sites over four weeks in late two thousand nineteen, excluded desktop because of contradicting parameters, measured speed with a simulated laboratory tool rather than the experience of the users whose behaviour was analysed, and states in its appendix that instances where increased speed had minimal or zero effect were not included in the report. The claim that one hundred milliseconds costs a large retailer one percent of sales comes from a blog post dated the ninth of November two thousand six recounting a conference talk; the underlying work was genuine A B testing and therefore causal in principle, but there is no publication, no figure, no sample size and no protocol, and the author had left the company in two thousand two. The claim that one hundred milliseconds is worth seven percent of conversions comes from a two thousand seventeen press release by a content delivery vendor analysing its own retail customers’ traffic without a control group, and the full report is no longer accessible.Four sources, and what each one actually isThe claimWhat produced it1 second = 7% of conversionsan online survey of 160+ executives, 2008,sponsored by vendors after the fact0.1 second = +8.4% transactionscorrelation on natural fluctuations, 37 sites,4 weeks, commissioned, nulls removed100 ms = 1% of salesa 2006 blog post recalling a talk aboutunpublished tests run before 2002100 ms = 7% of conversionsa CDN vendor’s press release about its owncustomers, no control group, report gone
Three surveys and observations, one unpublished memory. None of them introduced a delay and measured what happened. Source : Aberdeen Group, November 2008, Appendix A; Deloitte/Google, Milliseconds Make Millions, 2020, disclaimer and appendix; Greg Linden, Geeking with Greg, 9 November 2006; Akamai press release, April 2017 (2020)

What was actually measured

There is one randomized, controlled, peer-reviewed experiment on this question, and it was run on a search engine.

“We recently ran a slowdown experiment where we slowed 10% of users by 100msec (milliseconds) and another 10% by 250msec for two weeks. The results showed that performance absolutely matters a lot today: every 100msec improves revenue by 0.6%.”

The same authors published the arithmetic a year later, explicitly to correct the inflated figures in circulation: “a 250msec delay at the server impacts revenue at about 1.5% and clickthrough-rate by 0.25%. While this is a massive impact, 500msec would impact revenue about 3% not 20%.”

Three qualifications from the same authors that rarely travel with the number.

Not all latency counts. They report a null result plainly: delaying elements in the right-hand pane by 250 milliseconds produced no measurable effect, “despite the experiment size of almost 20 million users.” Slowing down what the user is not looking at is invisible. “The site is faster” is not a variable; the delay before the thing being read appears is.

The result does not transfer. One of their published rules of thumb is titled “Your Mileage WILL Vary”, and on latency specifically they warn that a slowdown result “quantifies the impact on the metric of interest at the point today” and will change if the site or the audience changes.

At least one company measured nothing. A 200-millisecond delay at an online marketplace produced no detectable effect. The authors mention it, offer insufficient statistical power as the likely explanation, and then concede: “It is possible that for Etsy users, performance is not critical.”

The closest thing to a demonstration on an ordinary company’s sales is a published split test on a telecoms landing page: half the traffic to an optimized version, half to the baseline, “no functional or visual differences between the two versions”, around 34,000 visits a day per arm. The optimized version had a 31% better field LCP and 8% more sales. One advertiser, one country, one paid-acquisition landing page, published by an interested party, with no confidence intervals. It is an honest A/B test. It is not a study.

Magnitudes measured by randomized controlled experiments on site speed compared with the magnitudes commonly quotedMagnitudes measured by randomized controlled experiments on site speed, compared with the magnitudes commonly quoted. In the only randomized controlled experiment published in a peer reviewed venue, researchers at a search engine slowed ten percent of users by one hundred milliseconds and another ten percent by two hundred and fifty milliseconds for two weeks, and reported that every one hundred milliseconds of improvement raised revenue by zero point six percent. The following year the same authors published the corresponding arithmetic explicitly to correct inflated figures then in circulation, stating that a two hundred and fifty millisecond delay at the server affects revenue by about one point five percent and click through rate by zero point two five percent, and that five hundred milliseconds would affect revenue by about three percent rather than the twenty percent widely reported, and click through rate by half a percent rather than twenty percent. The same authors also report a null result: delaying the display of elements in the right hand pane by two hundred and fifty milliseconds produced no detectable impact on key metrics despite an experiment size of almost twenty million users, showing that latency affecting content outside the user’s field of view does not register. They further caution, in a rule of thumb titled your mileage will vary, that a slowdown result quantifies the impact at that site and that point in time and will differ if the site’s performance or its audience changes. They additionally note a published report that a two hundred millisecond delay at an online marketplace produced no detectable effect, suggest insufficient statistical power as a likely explanation, and concede that it is possible that for those users performance is not critical. The closest published demonstration on ordinary commercial sales is a split test on a telecommunications landing page, with fifty percent of traffic to an optimised version and fifty percent to the baseline, no functional or visual differences between them, and roughly thirty four thousand visits per day per arm, which reported a thirty one percent better field largest contentful paint and an eight percent increase in sales, from a single advertiser in a single country, published by an interested party and without confidence intervals.What a controlled experiment actually returnsRandomized, peer-reviewed, on a search engine100 ms0.6% of revenue250 msabout 1.5%500 msabout 3%“not 20%”, say the authorsThe null result nobody quotes250 ms added to off-screen content: no detectable impact, on almost 20 million users.The closest thing to a real-world demonstrationOne landing page, split 50/50, identical design: 31% better LCP, 8% more sales.
The only randomized result is roughly 0.6% of revenue per 100 milliseconds, on a search engine, with the authors warning it does not transfer. Source : Kohavi, Deng, Frasca, Walker, Xu and Pohlmann, Online Controlled Experiments at Large Scale, ACM SIGKDD 2013; Kohavi and Longbotham, Experimenters' Rules of Thumb, KDD 2014; web.dev case study, Vodafone, 17 March 2021 (2014)

So what should you do

Stop budgeting against a benchmark that does not exist. No published number tells you what a second costs your company. If a proposal opens with 7%, it opens with a 2008 questionnaire.

Fix the loading, not the framework. On mobile, 77% of the web passes interactivity and 62% passes loading. An image is the largest element on three quarters of pages. That is where the work is, and it is unglamorous work: dimensions, formats, sizes, preload hints, and getting the render-blocking resources out of the way, an audit that 85% of pages still fail.

Assume your field metrics flatter you. Lab blocking time rose 58% in a year while field interactivity improved. The gap is your customers’ hardware absorbing your code. It will not absorb the next increment.

Treat the middle-of-the-pack finding as a warning, not a comfort. Your band of the web performs worst because it has accumulated complexity without accumulating maintenance. Every tag, widget and script you added since the last redesign is in that number.

Measure the effect yourself if it matters enough to argue about. The only defensible number for your site comes from your site: change one thing, split the traffic, and count. That is what every credible result in this article did, and it is why there are only three of them.